// mmo_game_server/battle/box2d_wrapper.h
#ifndef BOX2D_WRAPPER_H
#define BOX2D_WRAPPER_H

#include "Box2D/Box2D.h"

class Box2DWrapper {
public:
    Box2DWrapper();
    ~Box2DWrapper();

    void Step(float timeStep, int velocityIterations, int positionIterations);
    b2World* GetWorld();

private:
    b2World* world;
};

#endif